Hypnotize and Improvize are two actions that replace themselves, while Strike a Good Match, Tinker Bell, Pongo, and Lucky all give you card draw while also allowing you to filter your deck and select the optimum card for each situation
The core gimmick of the deck is its item cards, which can be banished to trigger increasingly powerful effects on other cards
Adding a little extra sparkle, the Tinker Bell - Giant Fairy promo card features a stunning glimmer foil treatment.
Players might find themselves waiting and waiting to fill their inkwell in order to summon those higher-cost cards, and thus get left behind in the game
Add to that Jim's massive seven toughness , and the addition of bodyguard to protect your smaller, squisher pieces, and Jim becomes a key part of stalling your opponent out
Amber: Amber Lorcana cards typically specialise in supporting your characters with healing effects and protective keywords such as Bodyguard, which forces opponents to target characters with the keyword